![i can get a hat to move to my torso, but other people cant see it, they only see the deleted mesh part on my head. (using coolthing1212 as an instance to i can get a hat to move to my torso, but other people cant see it, they only see the deleted mesh part on my head. (using coolthing1212 as an instance to](https://preview.redd.it/woijwx9cuku81.png?width=640&crop=smart&auto=webp&s=126f4951daa6b2fc6b1915c13011c8cb3b57e16b)
i can get a hat to move to my torso, but other people cant see it, they only see the deleted mesh part on my head. (using coolthing1212 as an instance to
![vertices - How can I remove part of a mesh without distorting a rigged character? - Blender Stack Exchange vertices - How can I remove part of a mesh without distorting a rigged character? - Blender Stack Exchange](https://i.stack.imgur.com/Fwung.png)
vertices - How can I remove part of a mesh without distorting a rigged character? - Blender Stack Exchange
![3.5] Mesh merging docs unclear; Doesn't properly restore materials · Issue #61575 · godotengine/godot · GitHub 3.5] Mesh merging docs unclear; Doesn't properly restore materials · Issue #61575 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/632766/171234433-fd1ee1aa-57e9-46c5-bcc2-2d2d17a3c23d.png)
3.5] Mesh merging docs unclear; Doesn't properly restore materials · Issue #61575 · godotengine/godot · GitHub
![The plug-in has detected mesh nodes with unsupported operators that affect the vertex and/or face count. To correct this, delete the Non-deformer history before exporting. The following nodes will not be processed: : The plug-in has detected mesh nodes with unsupported operators that affect the vertex and/or face count. To correct this, delete the Non-deformer history before exporting. The following nodes will not be processed: :](http://img-cdn.jg.jugem.jp/7e7/1439774/20151124_1291150.png)