![Kiaran Ritchie on Twitter: "#UE5 is out! Here's the official docs for the IK Retargeting feature. You can use it to copy animation between different Skeletal Meshes; either by making new sequences, Kiaran Ritchie on Twitter: "#UE5 is out! Here's the official docs for the IK Retargeting feature. You can use it to copy animation between different Skeletal Meshes; either by making new sequences,](https://pbs.twimg.com/media/FPmhBPEVEAYCPSf.png)
Kiaran Ritchie on Twitter: "#UE5 is out! Here's the official docs for the IK Retargeting feature. You can use it to copy animation between different Skeletal Meshes; either by making new sequences,
![unreal 4 - Save current pose snapshot of a skeletal mesh as a new animation sequence asset from blueprint - Game Development Stack Exchange unreal 4 - Save current pose snapshot of a skeletal mesh as a new animation sequence asset from blueprint - Game Development Stack Exchange](https://i.stack.imgur.com/B9sS7.png)
unreal 4 - Save current pose snapshot of a skeletal mesh as a new animation sequence asset from blueprint - Game Development Stack Exchange
![unreal 4 - Save current pose snapshot of a skeletal mesh as a new animation sequence asset from blueprint - Game Development Stack Exchange unreal 4 - Save current pose snapshot of a skeletal mesh as a new animation sequence asset from blueprint - Game Development Stack Exchange](https://i.stack.imgur.com/H3kIl.png)